Creature level 1 | Creature level 2 | Creature level 3 | Creature level 4 | Creature level 5 | Creature level 6 | Creature level 7 |
Creature | Attack | Defense | Health | Damage | Shots | Speed | Cost | Growth | Picture | |
Monk |
12 |
7 |
30 |
10-12 |
12 |
5 |
400 |
3 |
While monks suffer the normal penalty for ranged unit hand-to-hand attack damage (50%), the better trained zealots do not |
|
Zealot |
12 |
10 |
30 |
10-12 |
24 |
7 |
450 |
3 |
|
|
Dendroid Guard |
10 |
12 |
55 |
10-14 |
0 |
3 |
350 |
3+2 |
Those attacked by dendroids are snared in tangling roots and bound in place until the dendroids move or are killed. |
|
Dendroid Soldier |
10 |
12 |
65 |
10-14 |
0 |
4 |
425 |
3+2 |
|
|
Genie |
12 |
12 |
40 |
13-16 |
0 |
7 |
550 |
3 |
Damage to all opponents and 150% damage to efreeti |
|
Master Genie |
12 |
12 |
40 |
13-16 |
0 |
11 |
600 |
3 |
. Once per turn, master genies can cast a random, beneficial spell on an allied troop. |
|
Pit Friend |
13 |
13 |
45 |
13-17 |
0 |
6 |
500 |
3 |
|
|
Pit Lord |
13 |
13 |
45 |
13-17 |
0 |
7 |
700 |
3 |
Once per combat, pit lords are able to resurrect dead allied troops as demons in place of another action. The number raised cannot be higher than the number of pit lords performing the resurrection. |
|
Lich |
13 |
10 |
30 |
11-13 |
12 |
6 |
550 |
3 |
Liches attack at range with a death cloud, which always causes damage in the target hex and also attacks all non-undead creatures in adjacent hexes. |
|
Power Lich |
13 |
10 |
40 |
11-15 |
24 |
7 |
600 |
3 |
|
|
Minotaur |
14 |
12 |
50 |
12-20 |
0 |
6 |
500 |
3 |
Always have good morale |
|
Minotaur King |
15 |
15 |
50 |
12-20 |
0 |
8 |
575 |
3 |
|
|
Rocs |
13 |
11 |
60 |
11-15 |
0 |
7 |
600 |
3 |
|
|
Thunderbird |
13 |
11 |
60 |
11-15 |
0 |
11 |
700 |
3 |
When thunderbirds attack, there is a 20% chance thunderbolts will strike their target, delivering 10x the number of attacking thunderbirds in additional damage. |
|
Gorgon |
11 |
14 |
70 |
12-16 |
0 |
5 |
525 |
3 |
|
|
Mighty Gorgon |
11 |
16 |
70 |
12-16 |
0 |
6 |
600 |
3 |
The mighty gorgon has a death stare with a 10% chance per attack of killing the top creature of a troop outright. |
|
Gold Golem |
11 |
12 |
50 |
8-10 |
0 |
5 |
500 |
3 |
Spells have only a 15% chance of affecting gold golems . |