Creature level 1 | Creature level 2 | Creature level 3 | Creature level 4 | Creature level 5 | Creature level 6 | Creature level 7 |
Creature | Attack | Defense | Health | Damage | Shots | Speed | Cost | Growth | Picture | |
Cavalier |
15 |
15 |
100 |
15-25 |
0 |
7 |
1000 |
2 |
Cavalier and champion deal extra impact damage (+5% per hex traveled to creature attacked) when charging into battle. |
|
Champion |
16 |
16 |
100 |
20-25 |
0 |
9 |
1200 |
2 |
||
Unicorn |
15 |
14 |
90 |
18-22 |
0 |
7 |
850 |
2 |
This attack has a 20% chance of blinding an opponent. Both unicorn units project a magic resistant aura which gives adjacent units a 20% chance to ignore the effects of hostile spells. |
|
War Unicorn |
15 |
14 |
110 |
18-22 |
0 |
9 |
950 |
2 |
||
Naga |
16 |
13 |
110 |
20 |
0 |
5 |
1100 |
2 |
They are impossible to counterstrike against. |
|
Naga Queen |
16 |
13 |
110 |
30 |
0 |
7 |
1600 |
2 |
||
Efreeti |
16 |
12 |
90 |
16-24 |
0 |
9 |
900 |
2 |
Immune to Fire School spells. They are natural enemies of genies and do 150% damage against them. |
|
Efreet Sultan |
16 |
14 |
90 |
16-24 |
0 |
13 |
1100 |
2 |
Have Fire Shield |
|
Black Knight |
16 |
16 |
120 |
15-30 |
0 |
7 |
1200 |
2 |
Knights have a 20% chance of cursing opponents they strike. Cursed creatures inflict only minimum damage in their own attacks. |
|
Dread Knight |
18 |
18 |
120 |
15-30 |
0 |
9 |
1500 |
2 |
Dread knights’ attacks also have a 20% chance of inflicting double damage deathblows. |
|
Manticore |
15 |
13 |
80 |
14-20 |
0 |
7 |
850 |
2 |
||
Scorpions |
16 |
14 |
80 |
14-20 |
0 |
11 |
1050 |
2 |
Scorpion attacks have a 20% chance of paralyzing an opponent. Creatures thus petrified take 50% damage and are unfrozen when attacked or after three rounds. |
|
Cyclopes |
16 |
12 |
70 |
16-20 |
16 |
6 |
750 |
2 |
Both can target siege walls and damage them like a Catapult. |
|
Cyclopes King |
17 |
13 |
70 |
16-20 |
24 |
7 |
1100 |
2 |
||
Wyvern |
14 |
14 |
70 |
14-18 |
0 |
7 |
800 |
2 |
||
Wyvern Monarch |
14 |
14 |
70 |
18-22 |
0 |
11 |
1100 |
2 |
The wyvern monarch’s stinger has a chance of poisoning its target for three rounds. The top creature of a poisoned troop loses 50% of its health each round. Poisoning can only be removed by the Cure spell. |
|
Diamond Golem |
13 |
12 |
60 |
10-14 |
0 |
5 |
750 |
2 |
Mere 5% chance of affecting a diamond golem. |